AI Insights · Timothy · July 2025
Top 5 Card Battler Apps on Android in Chile: Q2 2025 Performance
Explore the performance of the top 5 card battler apps on Android in Chile during Q2 2025, highlighting trends in downloads, revenue, and active users.
In the second quarter of 2025, the card battler genre on Android in Chile saw varied performances across the top five apps. Here's a closer look at how these apps fared during this period, based on data from Sensor Tower.
Pokémon TCG Pocket - Card Game, developed by The Pokémon Company, experienced fluctuations in weekly revenue, beginning at approximately $107K and settling around $49K by the end of June. Downloads showed a gradual decline from 11.9K in early April to 6.5K in late June. The app's active users also decreased over the quarter, dropping from 203K to 133K.
Yu-Gi-Oh! Duel Links, published by KONAMI, maintained a relatively stable weekly revenue, peaking at $3.6K in late April. Downloads remained low, averaging around 300 per week, while active users saw a slight fluctuation, ending the quarter with approximately 2.2K users.
WWE SuperCard - Wrestling Game, from 2K, Inc., experienced a peak in revenue at $2.1K toward the end of May. Downloads were modest, peaking at 130 in early June, while active users decreased slightly from 1.8K to 1.5K.
Magic: The Gathering Arena, by Wizards of the Coast LLC, showed an increase in revenue mid-quarter, reaching $1.8K in mid-June. Downloads saw a significant rise, peaking at 401 in mid-June, while active users increased from 1.4K to 1.7K over the same period.
Finally, Hearthstone by Blizzard Entertainment, Inc., experienced a notable revenue peak at $2.7K at the end of June. Downloads remained relatively low, averaging slightly over 100 weekly, while active users fluctuated, ending the quarter with around 2.3K.
These insights highlight the diverse performance of card battler apps in Chile's Android market during Q2 2025. For more detailed analytics and insights, visit Sensor Tower.